you've all been made to like the idiots you all are because capcoms game engine for this, has totally crushed the unreal engine, and lost planet 2 slaughters gears 2 in the graphics department.
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i'm sorry, but if this a ps3 exclusive, this thread with be filled with showering praise on the game and it's amazing graphics, and saying things like "it's ps3 exclusive because the 360 cant run it"!Īfter all the nonsense thats been spouted about the 360 being maxed, because gears is the supposedly the best looking game on the system. the first was ok from a campaign perspective, but the on-line was awesome.and i thought it was graphically superior to gears back then. and by the looks of it, that was 4-player co-op. MS needs exclusives (unless they get it really cheap) but Lost Planet 2 is one of them. The story was good but the gameplay was just meh. In the end the game became more of a chore than an adventure. When I finished I thought to myself I definitely would not purchase a sequel. I honestly cant see MS going out of their way to secure Lost Planet 2 as an exclusive or Capcom giving up dollars the way by not making this game multiplatform the global economy is right now. Personally I own both consoles and I don't favor one over the other but sometimes the hypocrisy I witness on this site just makes me roll my eyes. I guess it depends on what side of the fence you are on. However, these moments are perhaps too infrequent, and there are also an abundance of small issues that will make many people dislike the game.Boodybandit 4742d ago (Edited 4741d ago ) It is here when you and three friends are all together in a giant Vital Suit, standing off against what looks like an insurmountable alien creature that you realize Lost Planet 2 is quite unlike anything else. There are many variants on offer, from solo pilot mechs, to mechs that allow the entire groups to jump in and fire a separate weapon, or hang from the side. These suits are mech type contraptions that you can climb into to even the odds.
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To aid you are a series of powerful weapons, and more importantly Vital Suits (VSs). Nearly every larger mission ends on an epic boss battle that brings to mind the sense of scale seen in Shadow of the Colossus as you must work as a team to bring down a massive enemy. Chapters vary from open vistas, rocky outcrops, underwater battles, on rails gunfests and many others. When you are all in the zone the game truly shines. If one player is weaker than the other you can place them in a support role such as a shield carrier or sniper. You share a common Battle Gauge that acts as a collectible life pool this means that true cooperation will be needed if you are all to survive. As a foursome you must successfully achieve the mission brief, which is usually kill everything or activate all the Data Posts. Up to four players at a time can tackle the campaign online, or two via splitscreen at home, where each mission has a series of chapters that lasts between 5 and 25 minutes. Luckily, we at Co-Optimus are very interested in the co-op aspects of the game, and here it shines. The game is built with co-op in mind from the bottom up, to the point that playing the game as a single player is almost broken. When Lost Planet 2 is at its best, it is quite unlike any other game available. As each mission unfolds you will need to battle through both alien and human foes to get what your faction requires. As before, Thermal Energy is the resource that all the factions require to survive and this comes in its natural form within the bodies of the deadly Akrids – the local alien population. III, which is no longer just snow fields as the ice has melted to reveal a multitude of new and interesting environments. This allows Capcom to set the game all across E.D.N. Set 10 years after the events in the first game, the campaign is split between 6 major missions, each from the perspective of a different faction of Pirates. Were these changes enough to make the game a must buy?Ĭapcom is a Japanese game publisher that is interested in selling to the Western markets and this is reflected in many aspects of Lost Planet 2 – as the action loved by the West is mixed with the Mechs of the East. There were plenty of mistakes that Capcom could fix in a sequel adding co-op and removing Wayne are just two of them. Those that did play the game found it a challenging experience that was equal parts exhilarating and annoying. We’ve already sampled the flawed delights of Resident Evil 5, but what about the sequel to a slightly more obscure game? Lost Planet was a decent seller, but never broke through to the mainstream. When Capcom promised to include co-op play in many of their future titles, the community of Co-Optimus held their breath in collective anticipation.